@hky203 写道:
原代码shi这样的
createEnemyLogic: function(){
this.enemyPools = []
for (var i = 1; i <= 5; ++i) {
this.enemyPools[i] = new cc.NodePool();
for (var j = 1; j <= 5; ++j)
{
var enemy = cc.instantiate(this["enemyPrefabs" + i])
cc.log("enemyPrefabs" + i)
enemy.getComponent("EnemyControl").setControlNode(this.canvas,i)
this.enemyPools[i].put(enemy)
}
}
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