@745872343 写道:
代码如下:
var canvas = cc.director.getScene().getChildByName('Canvas'); var self = this; if (!this.cursor) { cc.loader.loadRes(resList.diamondPrefab, function (err, prefab) { self.cursor = cc.instantiate(prefab); var startLoc = canvas.convertToNodeSpaceAR(self.node.getPosition()); self.cursor.setPosition(startLoc); canvas.addChild(self.cursor); }); //注册鼠标移动的监听 canvas.on(cc.Node.EventType.MOUSE_MOVE, function (touch) { cc.log('监听中'); if (self.cursor) { var touchLoc = touch.getLocation(); touchLoc = canvas.convertToNodeSpaceAR(touchLoc); self.cursor.setPosition(touchLoc); } }, this); } else { this.cursor.removeFromParent(); this.cursor = null; cc.log('移除监听'); //注销鼠标移动的监听 canvas.off(cc.Node.EventType.MOUSE_MOVE, function (touch){ cc.log('移除监听'); }, this); }
注销监听调用成功,但鼠标移动的监听仍在,求大神指点
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