@selfctrl 写道:
遇到一个引擎崩溃问题,求大神:
1 #00 pc 00039550 /system/lib/libc.so (tgkill+12) [armeabi-v7a] 2 #01 pc 00013cb9 /system/lib/libc.so (pthread_kill+52) [armeabi-v7a] 3 #02 pc 00014933 /system/lib/libc.so (raise+10) [armeabi-v7a] 4 #03 pc 0001113d /system/lib/libc.so (_libcandroid_abort+36) [armeabi-v7a] 5 #04 pc 0000f69c /system/lib/libc.so (abort+4) [armeabi-v7a] 6 #05
pc 003093ad libgame.so _verboseterminate_handler
(/s/ndk-toolchain/src/gcc/gcc-4.8/libstdc++-v3/libsupc++/vterminate.cc:95)
[armeabi-v5te] 7 #06
pc 002d9587 libgame.so __terminate
(/s/ndk-toolchain/src/gcc/gcc-4.8/libstdc++-v3/libsupc++/eh_terminate.cc:38)
[armeabi-v5te] 8 #07 pc 002d95b7 libgame.so terminate (/s/ndk-toolchain/src/gcc/gcc-4.8/libstdc++-v3/libsupc++/eh_terminate.cc:48) [armeabi-v5te] 9 #08 pc 002d91f7 libgame.so _cxathrow (/s/ndk-toolchain/src/gcc/gcc-4.8/libstdc++-v3/libsupc++/eh_throw.cc:87) [armeabi-v5te] 10 #09
pc 00305ca7 libgame.so _throwlength_error
(/s/ndk-toolchain/src/gcc/gcc-4.8/libstdc++-v3/src/c++11/functexcept.cc:76)
[armeabi-v5te] 11 #10
pc 00306aed libgame.so Screate
(/tmp/ndk-user/tmp/gnu-libstdc++/static-armeabithumb-4.8/include/bits/basic_string.tcc:552)
[armeabi-v5te] 12 #11
pc 003072cf libgame.so Mclone
(/tmp/ndk-user/tmp/gnu-libstdc++/static-armeabithumb-4.8/include/bits/basic_string.tcc:629)
[armeabi-v5te] 13 #12
pc 00307759 libgame.so basic_string
(/tmp/ndk-user/tmp/gnu-libstdc++/static-armeabithumb-4.8/include/bits/basic_string.tcc:173)
[armeabi-v5te] 14 #13
pc 0012c378 libgame.so getPathForFilename
(D:\work\ddz_svn\src\quick-cocos2dx\quick-2.2.6\lib\cocos2d-x/cocos2dx/platform/CCFileUtils.cpp:609)
[armeabi-v5te] 15 #14
pc 0012d624 libgame.so fullPathForFilename
(D:\work\ddz_svn\src\quick-cocos2dx\quick-2.2.6\lib\cocos2d-x/cocos2dx/platform/CCFileUtils.cpp:651)
[armeabi-v5te] 16 #15
pc 00152a9c libgame.so addUIImage
(D:\work\ddz_svn\src\quick-cocos2dx\quick-2.2.6\lib\cocos2d-x/cocos2dx/textures/CCTextureCache.cpp:583)
[armeabi-v5te] 17 #16
pc 000ffa68 libgame.so createStatsLabel
(D:\work\ddz_svn\src\quick-cocos2dx\quick-2.2.6\lib\cocos2d-x/cocos2dx/CCDirector.cpp:923)
[armeabi-v5te] 18 #17
pc 0012fa1c libgame.so setDesignResolutionSize
(D:\work\ddz_svn\src\quick-cocos2dx\quick-2.2.6\lib\cocos2d-x/cocos2dx/platform/CCEGLViewProtocol.cpp:102)
[armeabi-v5te] 19 #18 pc 00063918 libgame.so applicationWillEnterForeground (jni/../../sources/AppDelegate.cpp:174) [armeabi-v5te] 20 #19
pc 00133430 libgame.so
Java_org_cocos2dx_lib_Cocos2dxRenderer_nativeOnResume
(D:\work\ddz_svn\src\quick-cocos2dx\quick-2.2.6\lib\cocos2d-x/cocos2dx/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxRenderer.cpp:34)
[armeabi-v5te]
帖子: 1
参与者: 1