@949252127 写道:
下面时聊天窗口的内容,包括表情和文字
import { ComUI } from "../../../../utils/ComUI";const { ccclass, property } = cc._decorator;
@ccclass
export default class ChatDialog extends cc.Component {
@property(cc.SpriteFrame)
emoj1: cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj2:cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj3:cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj4:cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj5:cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj6:cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj7:cc.SpriteFrame = null;
@property(cc.SpriteFrame)
emoj8:cc.SpriteFrame = null;@property(cc.Node) emojNode: cc.Node = null; @property(cc.EditBox) chatLable: cc.EditBox = null; public onSendClick(): void { let EditBoxString = this.chatLable.string; if (EditBoxString.length > 0) { ComUI.showChatMessage(EditBoxString, 1.5) this.node.destroy(); } else { ComUI.showToast("请输入文字", 1.5); } } //文字按钮 public onTextClick(event, CustomEventData): void { console.log('custom date=' + CustomEventData); if (CustomEventData === '1') { ComUI.showChatMessage("大家多多关照", 1.5) } else if (CustomEventData === '2') { ComUI.showChatMessage("看到没,赌神就在这里", 1.5) } else if (CustomEventData === '3') { ComUI.showChatMessage("赶紧出牌啊!", 1.5) } else if (CustomEventData === '4') { ComUI.showChatMessage("风水轮流转", 1.5) } else if (CustomEventData === '5') { ComUI.showChatMessage("怎么会这样呢?", 1.5) } else if (CustomEventData === '6') { ComUI.showChatMessage("手气怎么这么衰啊!", 1.5) } else if (CustomEventData === '0') { this.node.destroy(); } this.node.destroy(); } //表情按钮 public onEmojCliack(event,CustomEventData): void { console.log('custom emoj=' + CustomEventData); if(CustomEventData ==='01'){ ComUI.showEmojSprite(this.emoj1) }else if(CustomEventData === '02'){ ComUI.showEmojSprite(this.emoj2) }else if(CustomEventData === '03'){ ComUI.showEmojSprite(this.emoj3) }else if(CustomEventData === '04'){ ComUI.showEmojSprite(this.emoj4) }else if(CustomEventData === '05'){ ComUI.showEmojSprite(this.emoj5) }else if(CustomEventData === '06'){ ComUI.showEmojSprite(this.emoj6) }else if(CustomEventData === '07'){ ComUI.showEmojSprite(this.emoj7) }else if(CustomEventData === '08'){ ComUI.showEmojSprite(this.emoj8) } this.node.destroy(); }
}
目前实现效果可以显示聊天窗口,但在上一个没有消失时,下一个会重叠。表情也是如此。
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