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cocos2dx 生成libSpine.lib报语法错误 是2015的问题吗?需要怎么设置?

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@564371466 写道:

1> SkeletonJson.c
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2461): error C2059: 语法错误:“}” (编译源文件 ..\AttachmentLoader.c)
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2461): error C2059: 语法错误:“}” (编译源文件 ..\Json.c)
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2461): error C2059: 语法错误:“}” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(65): error C2143: 语法错误: 缺少“{”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(68): error C2143: 语法错误: 缺少“)”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(68): error C2143: 语法错误: 缺少“{”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(68): error C2059: 语法错误:“)” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(71): error C2143: 语法错误: 缺少“{”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(71): error C2143: 语法错误: 缺少“)”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(71): error C2059: 语法错误:“类型” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(71): error C2059: 语法错误:“)” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(72): error C2143: 语法错误: 缺少“)”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(72): error C2143: 语法错误: 缺少“{”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(72): error C2059: 语法错误:“类型” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(72): error C2059: 语法错误:“)” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(73): error C2143: 语法错误: 缺少“)”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(73): error C2143: 语法错误: 缺少“{”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(73): error C2059: 语法错误:“类型” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(73): error C2059: 语法错误:“)” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(74): error C2143: 语法错误: 缺少“)”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(74): error C2143: 语法错误: 缺少“{”(在“*”的前面) (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(74): error C2059: 语法错误:“类型” (编译源文件 ..\SkeletonJson.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\json.h(74): error C2059: 语法错误:“)” (编译源文件 ..\SkeletonJson.c)
1>c:\program files (x86)\windows kits\10\include\10.0.10240.0\ucrt\stdio.h(2461): error C2059: 语法错误:“}” (编译源文件 ..\extension.c)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\extension.c(43): warning C4013: “mallocFunc”未定义;假设外部返回 int
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\extension.c(43): warning C4047: “return”:“void *”与“int”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\extension.c(59): warning C4047: “=”:“int (cdecl *)()”与“void *(cdecl *)(size_t)”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\extension.c(59): error C2106: “=”: 左操作数必须为左值
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(63): error C2143: 语法错误: 缺少“)”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(63): error C2081: “Json”: 形参表中的名称非法
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(63): error C2143: 语法错误: 缺少“{”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(63): error C2059: 语法错误:“类型”
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(63): error C2059: 语法错误:“)”
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(90): error C2143: 语法错误: 缺少“)”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(90): error C2081: “Json”: 形参表中的名称非法
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(90): error C2143: 语法错误: 缺少“{”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(90): error C2059: 语法错误:“)”
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(90): error C2054: 在“frame”之后应输入“(”
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2143: 语法错误: 缺少“)”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2081: “Json”: 形参表中的名称非法
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2143: 语法错误: 缺少“{”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2371: “spSkeletonData”: 重定义;不同的基类型
1> d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletondata.h(69): note: 参见“spSkeletonData”的声明
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2143: 语法错误: 缺少“;”(在“*”的前面)
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2059: 语法错误:“)”
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(105): error C2054: 在“skeletonData”之后应输入“(”
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(412): warning C4013: “spSkeletonJsonsetError”未定义;假设外部返回 int
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2297: “*”: 非法,右操作数包含“int *”类型
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2100: 非法的间接寻址
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “bones”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “ik”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “slots”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “skins”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “animations”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(423): error C2065: “events”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(436): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(436): warning C4013: “Json_getItem”未定义;假设外部返回 int
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(437): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(438): warning C4013: “Json_getString”未定义;假设外部返回 int
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(438): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(438): warning C4047: “函数”:“const char *”与“int”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(438): warning C4024: “strlen”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(438): warning C4024: “strcpy”: 形参和实参 2 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(439): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(439): warning C4047: “函数”:“const char *”与“int”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(439): warning C4024: “strlen”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(439): warning C4024: “strcpy”: 形参和实参 2 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(440): warning C4013: “Json_getFloat”未定义;假设外部返回 int
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(440): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(441): error C2065: “skeleton”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(445): error C2065: “bones”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): error C2065: “bones”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): error C2223: “->size”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): warning C4047: “函数”:“size_t”与“char [83]”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): warning C4024: “_malloc”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): warning C4047: “函数”:“const char *”与“long”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): warning C4024: “_malloc”: 形参和实参 2 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(446): error C2198: “_malloc”: 用于调用的参数太少
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(447): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(447): error C2065: “bones”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(447): error C2223: “->child”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(447): error C2223: “->next”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(451): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(461): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(461): warning C4047: “函数”:“const char *”与“int”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(461): warning C4024: “spBoneData_create”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(462): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(463): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(464): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(465): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(466): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(467): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(468): warning C4013: “Json_getInt”未定义;假设外部返回 int
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(468): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(469): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(470): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(471): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(478): error C2065: “ik”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(479): error C2065: “ik”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(480): error C2065: “ikMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(480): warning C4552: “*”: 运算符不起任何作用;应输入带副作用的运算符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(481): error C2065: “ik”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(481): error C2223: “->size”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): error C2065: “ik”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): error C2223: “->size”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): warning C4047: “函数”:“size_t”与“char [83]”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): warning C4024: “_malloc”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): warning C4047: “函数”:“const char *”与“long”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): warning C4024: “_malloc”: 形参和实参 2 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(482): error C2198: “_malloc”: 用于调用的参数太少
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(483): error C2065: “ikMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(483): error C2065: “ik”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(483): error C2223: “->child”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(483): error C2223: “->next”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(486): error C2065: “ikMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(486): warning C4047: “函数”:“const char *”与“int”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(486): warning C4024: “spIkConstraintData_create”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(487): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(487): error C2065: “ikMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(488): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(488): error C2223: “->size”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): error C2223: “->size”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): warning C4047: “函数”:“size_t”与“char [83]”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): warning C4024: “_malloc”: 形参和实参 1 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): warning C4047: “函数”:“const char *”与“long”的间接级别不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): warning C4024: “_malloc”: 形参和实参 2 的类型不同
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(489): error C2198: “_malloc”: 用于调用的参数太少
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(490): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(490): error C2223: “->child”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(490): error C2223: “->next”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(491): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(491): error C2223: “->valueString”的左侧必须指向结构/联合
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(491): error C2198: “spSkeletonData_findBone”: 用于调用的参数太少
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(494): error C2065: “boneMap”: 未声明的标识符
1>d:\cocos2d-x-3.11.1\project\demo\cocos2d\cocos\editor-support\spine\skeletonjson.c(494): fatal error C1003: 错误计数超过 100;正在停止编译

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