@390759142 写道:
Building mode: debug
Using Android Studio project : /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/runtime-src/proj.android-studio
Android platform not specified, searching a default one...
running: '/Users/varwym/Library/Android/sdk/tools/android update project -t android-23 -p /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/runtime-src/proj.android-studio/app'Updated project.properties
Updated local.properties
Updated file /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/runtime-src/proj.android-studio/app/proguard-project.txt
Building native...
NDK build mode: debug
NDK_TOOLCHAIN_VERSION: 4.9
running: '/Users/varwym/Downloads/android-ndk-r10e/ndk-build -C /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/runtime-src/proj.android-studio/app -j4 NDK_MODULE_PATH=/Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x:/Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/cocos:/Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/external NDK_TOOLCHAIN_VERSION=4.9 NDK_DEBUG=1'make: Entering directory `/Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/runtime-src/proj.android-studio/app'
[armeabi-v7a] StaticLibrary : libcocos2d.a
[armeabi-v7a] Compile++ arm : cocos_ui_static <= UILayoutComponent.cpp
[armeabi-v7a] Gdbserver : [arm-linux-androideabi-4.9] libs/armeabi-v7a/gdbserver
[armeabi-v7a] Gdbsetup : libs/armeabi-v7a/gdb.setup
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= main.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= AppDelegate.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= SDKManager.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= jsb_anysdk_basic_conversions.cpp
In file included from /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/cocos/base/CCAsyncTaskPool.h:28:0,
from /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/cocos/cocos2d.h:41,
from /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/proj.android/../manual/ScriptingCore.h:31,
from /Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/cocos/scripting/js-bindings/proj.android/../manual/cocos2d_specifics.hpp:27,
from jni/../../../Classes/jsb_anysdk_basic_conversions.cpp:4:
/Users/varwym/Desktop/BCGame/build2/jsb-default/frameworks/cocos2d-x/cocos/platform/CCPlatformMacros.h:215:0: warning: "CCLOGINFO" redefined
#define CCLOGINFO(format,...) do {} while (0)
^
In file included from jni/../../../Classes/jsb_anysdk_basic_conversions.cpp:1:0:
jni/../../../Classes/jsb_anysdk_basic_conversions.h:16:0: note: this is the location of the previous definition
#define CCLOGINFO(...)
^
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= manualanysdkbindings.cpp
[armeabi-v7a] Compile++ arm : cocos2djs_shared <= jsb_anysdk_protocols_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_extension_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_experimental_webView_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_experimental_video_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_spine_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_audioengine_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_studio_auto.cpp
[armeabi-v7a] Compile++ arm : cocos2d_js_static <= jsb_cocos2dx_builder_auto.cpp
log信息如上
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