@longevity 写道:
版本:1.3.0.beta.4
注 :1.2.2不存在此问题问题对象:动画编辑器
描述:在做人物行走的动画时,修改节点的spriteFrame后,点击“播放”演示报错,但是正式运行时是正常的。
部分错误:
Error: Canceled manually 24
at CCLoader.clear (E:\ProgramFiles\CocosCreator\resources\engine\cocos2d\core\load-pipeline\pipeline.js:400:30)
at E:\ProgramFiles\CocosCreator\resources\engine\cocos2d\core\load-pipeline\CCLoader.js:198:26
at E:\ProgramFiles\CocosCreator\resources\engine\cocos2d\core\platform\utils.js:43:21
at combinedTickCallback (internal/process/nexttick.js:67:7)
at process.tickCallback (internal/process/nexttick.js:98:9)有时也会出现这个问题:
TypeError: Cannot read property 'message' of null 2
at CCLoader. (E:\ProgramFiles\CocosCreator\resources\engine\cocos2d\core\platform\CCAssetLibrary.js:88:97)
at E:\ProgramFiles\CocosCreator\resources\engine\cocos2d\core\load-pipeline\CCLoader.js:188:38
at E:\ProgramFiles\CocosCreator\resources\engine\cocos2d\core\platform\utils.js:43:21
at combinedTickCallback (internal/process/nexttick.js:67:7)
at process.tickCallback (internal/process/nexttick.js:98:9)Demo代码:
assets.rar (20.8 KB)
帖子: 3
参与者: 1