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2.3.0android 项目 在mac 电脑上无法编译通过

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@anotherone 写道:

两个测试版都有这个问题。 2.3.0是对andriod 工程做了调整么,多出来了,game 和 instantapp两个目录。

用一个新建的空的工程,就能复现问题

org.gradle.initialization.ReportedException: org.gradle.internal.exceptions.LocationAwareException: Execution failed for task ':game:processDebugFeatureManifest'.
at org.gradle.initialization.DefaultGradleLauncher.doBuildStages(DefaultGradleLauncher.java:154)
at org.gradle.initialization.DefaultGradleLauncher.executeTasks(DefaultGradleLauncher.java:124)
at org.gradle.internal.invocation.GradleBuildController$1.call(GradleBuildController.java:77)
at org.gradle.internal.invocation.GradleBuildController$1.call(GradleBuildController.java:74)
at org.gradle.internal.work.DefaultWorkerLeaseService.withLocks(DefaultWorkerLeaseService.java:154)
at org.gradle.internal.work.StopShieldingWorkerLeaseService.withLocks(StopShieldingWorkerLeaseService.java:38)

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